qerttoy.blogg.se

Serious sam 3 war
Serious sam 3 war













serious sam 3 war

That way, fast moving enemies like Beheaded Kamikazes or Kleers will be easier to hit with the splash damage and be killed easily. It's usually a good idea for the player to aim rockets towards the ground near the enemy the player is targeting.One rocket can kill most enemy types spawned by the warship except for Sirian Werebulls. The rocket launcher is also a good choice for dealing with the hordes of enemies that the warship teleports, as long as they aren't close to the player.Be sure to shoot the hatch that is closest to avoid missing any shots.

serious sam 3 war

  • The XPML21 Rocket Launcher will do better damage to the warship than most currently available weapons, but the rockets also take sometime to hit each hatch.
  • One cannonball can instantly destroy one of its spawn ports, which makes it a great weapon to use against it.
  • If the player runs low on explosives, it is highly recommended that the player finds and open a nearby crate as soon as they can.
  • Both battles have ammo crates filled with an infinite amount of rockets scattered throughout the arenas they take place in.
  • Accidentally being cornered can easily get the player killed depending on the types of enemies that are spawned.
  • The player should be aware of their surroundings during the fight, as it is very important while fighting this boss.
  • Weak spots closer to the player are larger, giving them more room to hit the weak spots than trying to hit farther-away ones would.
  • If possible, try to aim at the closest weak point.
  • It also helps to see where the ship is firing its beams to reduce the chances of death.
  • The deadly scorcher beams fired by the warship are easy to dodge as long as the player is constantly moving.
  • Later on, the player encounters it in two levels as a boss: Under the Iron Cloud and The Power of the Underworld. The first warship in-game appears in the first level of the campaign, Summer in Cairo, where it destroys an entire building with its scorcher beam before "jumping" away using its propulsion system. They were used primarily for wreaking havoc upon major cities across the world with its scorcher beams and deploying mass hordes of troops into areas where they were needed.Īt least a hundred warships are seen invading Earth in the opening cutscene, and later on the planet itself, destroying buildings in the background of an unknown city with their scorcher beams. Used extensively throughout the Mental War on Earth, the warship is the most commonly used spacecraft in Mental's army. Many warships were deployed as part of Mental's invasion force during the second phase of the Mental War. These beams will instantly kill Sam should he come into contact with them, regardless of game difficulty. Depending on the damage taken, the warship can multiply the amount of laser beams, allowing for a maximum of three beams to scorch the nearby area. These beams are strong enough to cut through steel plating at a rate of one foot per second. The warship primary weapon systems consist of scorcher beams, which are fired from the center of the ship's underside. When each hatch is opened, a teleport beam will spawn various enemies in different areas.ĭespite the warship's appearance, it is not capable of combat maneuvers or advanced attacks. The troops are deployed onto the ground with the use of teleport beams, which are activated after the ship opens its deployment hatches located on its underside. The amount of hatches opened appears to be based on the damage the warship has sustained, opening the most hatches when it is nearly destroyed.Įach warship is capable of holding up to a maximum of 20,000 troops. Each hatch can only sustain a certain amount of damage before automatically closing. When the warship opens up the hatches to deploy troops, the ship's unarmored innards are exposed, allowing it to be damaged by someone on the ground. The ship does, however, have one major flaw: the deployment hatches. The warship is extremely durable due to its heavy armor plating and can withstand anything up to a strategic missile. However, if the ship has been too greatly damaged, it will crash even after attempting a propulsion jump. If the ship has suffered significant damage and its systems sense that the ship is in imminent destruction, its AI will retreat via a short-range jump before the ship can be destroyed. Such system is capable of transporting the ship vast distances at the speed of light, allowing it to travel as far as 10 parsecs in one transdimensional jump. The ship can also travel from one location to another with minimal effort thanks to its propulsion system.

    serious sam 3 war

    The warship is equipped with on-board AI that allows the ship to move around, suggesting it is controlled automatically.















    Serious sam 3 war